A Duel Involving False Targets

Published Online:https://doi.org/10.1287/opre.17.3.478

A duel is initated by an attacker at some time t in [−T, 0]. The defender possesses weapons at −T and encounters “false” targets that occur at time t with probability density λ(t) and are classified as “real” with probability cfa. At the time of attack, the probabilities that the attacker is detected and classified as real are D and caa (D, caa, cfa are constant). If the defender responds with one of his k weapons at the time of attack, he survives with probability pk, and, if he does not respond, he survives with probability qk; qk < pk, pkpk+1, qkqk+1 for k = 0, 1, 2, …. The payoff is the defender's survival probability. Both players are informed of the current time, the defender's weapon level, λ, D, caa, Cfa, pk and qk (k = 0, 1, 2, …). The attacker selects a time of attack to minimize the payoff. He may change the attack time as the defender expends weapons against false targets. The defender responds to classifications so as to maximize the payoff. This paper derives an iterative system of first-order differential equations whose unique solution V1(t), V2(t), …, Vk(t), … at time t is the value of the game when the defender has 1, 2, …, k, … weapons, respectively, at time t. It expresses the optimal strategies in terms of the values, and determines the limit of Vk(t) as k → ∞ with k / ∫t0λ(s) ds held constant.

INFORMS site uses cookies to store information on your computer. Some are essential to make our site work; Others help us improve the user experience. By using this site, you consent to the placement of these cookies. Please read our Privacy Statement to learn more.