Individualized Pricing for a Cloud Provider Hosting Interactive Applications

Published Online:https://doi.org/10.1287/serv.2020.0264

We consider a cloud provider that hosts interactive applications, such as mobile apps and online games. Depending on the traffic of users for an application, the provider commits a subset of its resources (hardware capacity) to serve the application. The provider must choose a dynamic pricing mechanism to indirectly select the applications hosted and maximize revenue. We model the provider’s pricing problem as a large-scale stochastic dynamic program. To approach this problem, we propose a tractable approach to enable decomposing the multidimensional stochastic dynamic program into single-dimensional subproblems. We then extend the proposed framework to define an individualized dynamic pricing mechanism for the cloud provider. We present novel upper bounds on the optimal revenue to evaluate the performance of our pricing mechanism. The computational results show that a contract-based model of selling interactive cloud services achieves significantly greater revenue than the prevalent alternative and that our pricing scheme attains near-optimal revenue.

INFORMS site uses cookies to store information on your computer. Some are essential to make our site work; Others help us improve the user experience. By using this site, you consent to the placement of these cookies. Please read our Privacy Statement to learn more.