Selling Bonus Actions in Video Games
- Lifei Sheng ,
Lifei Sheng
[email protected]https://orcid.org/0000-0003-3592-0619
Department of Decision Science, University of Houston–Clear Lake, Houston, Texas 77058
- Xuying Zhao ,
Corresponding Author
Xuying Zhao
[email protected]https://orcid.org/0000-0002-7695-5829
Department of Information and Operations Management, Texas A&M University, College Station, Texas 77843
- Christopher Thomas Ryan
Christopher Thomas Ryan
[email protected]https://orcid.org/0000-0002-8526-7040
Operations and Logistics Division, The University of British Columbia, Vancouver, British Columbia V6T 1Z2, Canada
Lifei Sheng
[email protected]https://orcid.org/0000-0003-3592-0619
Department of Decision Science, University of Houston–Clear Lake, Houston, Texas 77058
Corresponding Author
Xuying Zhao
[email protected]https://orcid.org/0000-0002-7695-5829
Department of Information and Operations Management, Texas A&M University, College Station, Texas 77843
Christopher Thomas Ryan
[email protected]https://orcid.org/0000-0002-8526-7040
Operations and Logistics Division, The University of British Columbia, Vancouver, British Columbia V6T 1Z2, Canada

